- 0
- 1-2 hours worth of material
- LinkedIn Learning
- English
Course Overview
Learn how to use cinematic camera techniques in 3ds Max to showcase your architectural projects.
Every building tells a story. Adding a little motion helps it come to life. This course shows how to use cinematic camera techniques in 3ds Max to showcase your architectural projects. George Maestri demonstrates how to set up compelling camera angles and movement that will show 3D architectural renderings in their best light. Learn how to create, place, aim, and move cameras; animate cameras along a path; fine-tune motion; and export images and animatics that tell a compelling story about your design.
Every building tells a story. Adding a little motion helps it come to life. This course shows how to use cinematic camera techniques in 3ds Max to showcase your architectural projects. George Maestri demonstrates how to set up compelling camera angles and movement that will show 3D architectural renderings in their best light. Learn how to create, place, aim, and move cameras; animate cameras along a path; fine-tune motion; and export images and animatics that tell a compelling story about your design.
Course Circullum
Introduction
- 3D architectural projects using cinematic camera techniques
- What you should know
- Working with the exercise files
- Notes on the 3ds Max assets
- Telling a story
- Storytelling with images
- Storytelling with motion
- The importance of storyboards
- Creating animatics
- Camera placement
- Composing with the rule of thirds
- Lenses and perspective control
- Using clipping planes
- Focus and depth of field
- Basic camera moves
- Manipulating cameras properly
- Camera rigging for linear motion
- Camera setup for rotation
- Animating camera rotation
- Creating complex camera moves
- Animating cameras using targets
- Moving cameras along paths
- Working with complex paths
- Creating a boom rig
- Creating motion previews
- Editing motion
- Final output
- Next steps
Item Reviews - 3
Submit Reviews
This Course Include:
Introduction
- 3D architectural projects using cinematic camera techniques
- What you should know
- Working with the exercise files
- Notes on the 3ds Max assets
- Telling a story
- Storytelling with images
- Storytelling with motion
- The importance of storyboards
- Creating animatics
- Camera placement
- Composing with the rule of thirds
- Lenses and perspective control
- Using clipping planes
- Focus and depth of field
- Basic camera moves
- Manipulating cameras properly
- Camera rigging for linear motion
- Camera setup for rotation
- Animating camera rotation
- Creating complex camera moves
- Animating cameras using targets
- Moving cameras along paths
- Working with complex paths
- Creating a boom rig
- Creating motion previews
- Editing motion
- Final output
- Next steps
- Provider:LinkedIn Learning
- Certificate:Certificate Available
- Language:English
- Duration:1-2 hours worth of material
- Language CC: