Blender 2.83 Essential Training

  • 6 hours worth of material
  • LinkedIn Learning
  • English
Blender 2.83 Essential Training

Course Overview

Get up and running with Blender 2.83, the powerful open-source tool for 2D and 3D modeling, animation, compositing, and post-production.

Course Circullum

Introduction
  • Introducing Blender 2.83 for beginners
  • Get started with Blender 2.83
  • How to use the exercise files
1. The New Blender 2.8
  • The new Blender 2.83 interface
  • Viewport overlays and pie menus
  • The 3D cursor
  • Advanced transforming and snapping
  • Properties panel
  • Scenes, layers, and collections
  • Workspaces
  • Create custom workspaces
  • Preferences and shortcuts
2. Scene Layout and Modeling
  • Add and create objects in Blender
  • Edit mode
  • Multi-object editing
  • Basic Blender modifiers
  • Constraints in Blender
  • What is object data in Blender?
  • Cleaning up your Blender scenes
  • Connecting scenes: Linking
  • Connecting scenes: Appending
  • Connecting scenes: Library overrides
3. Sculpting
  • Blender sculpting basics
  • Basic sculpting tools
  • Advanced sculpting tools
  • Masks in sculpting
  • Face sets
  • Textures for custom brushes
  • Remeshing for reuse
  • Poly building for precise remeshing
  • Preserve sculptural detail by baking normals
4. Textures and Shading
  • Basics of unwrapping 3D models
  • Easy unwrapping with Mark Seam
  • Paint textures in Blender
  • Shading, shading, shading
5. 3D Animation
  • 3D animation overview
  • Pose mode
  • Animation with drivers
  • Animate with the Graph Editor
  • Create a basic rig
  • Paint weights
  • Make a human character rig
6. Simulation and Dynamics
  • Quick particles physics degree
  • Particle simulations with force fields
  • Cloth simulations in Blender
  • Dynamic painting
  • Fantastic fluid simulations
  • Fire and smoke simulations
  • Rigid body dynamics
7. Rendering
  • Workbench vs. Eevee versus Cycles
  • Evolving Eevee
  • Screen space reflections
  • Advanced Eevee techniques
  • Eevee render passes
  • Working the workbench
  • Cycles overview
  • A hairy situation
  • Cryptomattes
  • Speeding up Cycles even more
  • Intel Open Image Denoise node
8. 2D Animation
  • A brand-new Grease Pencil
  • Annotating in 3D
  • Draw mode
  • Inking line tools
  • Animating drawings as objects
  • Hand-drawn animation tools
  • Sculpt your drawings
  • Visual effects for Grease Pencil
  • Modifiers for Grease Pencil
9. VFX and Video Editing
  • Camera tracking
  • Compositing your next great piece
  • Video editor basics
10. Use Blender with Other Programs
  • Blender and Maya workflow
  • Blender and Unreal Engine workflow
  • Alembic
Conclusion
  • Next steps
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This Course Include:
Introduction
  • Introducing Blender 2.83 for beginners
  • Get started with Blender 2.83
  • How to use the exercise files
1. The New Blender 2.8
  • The new Blender 2.83 interface
  • Viewport overlays and pie menus
  • The 3D cursor
  • Advanced transforming and snapping
  • Properties panel
  • Scenes, layers, and collections
  • Workspaces
  • Create custom workspaces
  • Preferences and shortcuts
2. Scene Layout and Modeling
  • Add and create objects in Blender
  • Edit mode
  • Multi-object editing
  • Basic Blender modifiers
  • Constraints in Blender
  • What is object data in Blender?
  • Cleaning up your Blender scenes
  • Connecting scenes: Linking
  • Connecting scenes: Appending
  • Connecting scenes: Library overrides
3. Sculpting
  • Blender sculpting basics
  • Basic sculpting tools
  • Advanced sculpting tools
  • Masks in sculpting
  • Face sets
  • Textures for custom brushes
  • Remeshing for reuse
  • Poly building for precise remeshing
  • Preserve sculptural detail by baking normals
4. Textures and Shading
  • Basics of unwrapping 3D models
  • Easy unwrapping with Mark Seam
  • Paint textures in Blender
  • Shading, shading, shading
5. 3D Animation
  • 3D animation overview
  • Pose mode
  • Animation with drivers
  • Animate with the Graph Editor
  • Create a basic rig
  • Paint weights
  • Make a human character rig
6. Simulation and Dynamics
  • Quick particles physics degree
  • Particle simulations with force fields
  • Cloth simulations in Blender
  • Dynamic painting
  • Fantastic fluid simulations
  • Fire and smoke simulations
  • Rigid body dynamics
7. Rendering
  • Workbench vs. Eevee versus Cycles
  • Evolving Eevee
  • Screen space reflections
  • Advanced Eevee techniques
  • Eevee render passes
  • Working the workbench
  • Cycles overview
  • A hairy situation
  • Cryptomattes
  • Speeding up Cycles even more
  • Intel Open Image Denoise node
8. 2D Animation
  • A brand-new Grease Pencil
  • Annotating in 3D
  • Draw mode
  • Inking line tools
  • Animating drawings as objects
  • Hand-drawn animation tools
  • Sculpt your drawings
  • Visual effects for Grease Pencil
  • Modifiers for Grease Pencil
9. VFX and Video Editing
  • Camera tracking
  • Compositing your next great piece
  • Video editor basics
10. Use Blender with Other Programs
  • Blender and Maya workflow
  • Blender and Unreal Engine workflow
  • Alembic
Conclusion
  • Next steps
  • Provider:LinkedIn Learning
  • Certificate:Certificate Available
  • Language:English
  • Duration:6 hours worth of material
  • Language CC:

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