Blender 3D essentials

Created By
Widhi Muttaqien via Skillshare
  • 0
  • 3-4 hours worth of material
  • Skillshare
  • English
Blender 3D essentials

Course Overview

[ Note: This course uses Blender version 2.79, if you already use version 2.8 or above please check this course "Blender 2.8X Fundamentals" instead ]

3D skills are very important! Why? As 3D technologies developed rapidly, the market demand on 3D contents is increasing exponentially day by day. There are so many industries require 3D expertise. Architecture, interior design, product design, animated movies, visual effects, advertising, virtual set, game industry, virtual reality, augmented reality, 3D printing industry and so much more, they are all rely heavily on 3D.

If you want to learn 3D from zero, meaning no prior experience needed at all. Then you’ve come to the right place. This course will teach you the fundamentals of 3D skill and that is “3D modeling” using the most trending and popular 3D software in the world “Blender”. Just check google-trends and compare Blender with other 3D software, Blender is on top of the leader board. Blender has so many features that beat other 3D software out of the competition, but better yet Blender is free and open source so you don’t have to pay a dime for software license.

After finishing this course, I recommend you to join my advanced courses on Blender to sharpen your 3D skills even more. So join now and take your first step into the 3D world!

Course Circullum

  • Introduction
  • Blender UI
  • Customizing the UI
  • Mouse viewport navigation
  • Keyboard viewport navigation
  • Basic object operations
  • 3D view settings
  • Ttransformation
  • Advanced transformation
  • Coordinate reference
  • Interaction modes
  • the origin
  • Unit and measurement
  • Object duplication
  • Pivot point
  • Display modes
  • Snapping
  • Modifier
  • Creating symmetrical objects
  • Project: Simple table
  • Inset extrude bevel
  • Project Kindergarten chair
  • Next step
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This Course Include:
  • Introduction
  • Blender UI
  • Customizing the UI
  • Mouse viewport navigation
  • Keyboard viewport navigation
  • Basic object operations
  • 3D view settings
  • Ttransformation
  • Advanced transformation
  • Coordinate reference
  • Interaction modes
  • the origin
  • Unit and measurement
  • Object duplication
  • Pivot point
  • Display modes
  • Snapping
  • Modifier
  • Creating symmetrical objects
  • Project: Simple table
  • Inset extrude bevel
  • Project Kindergarten chair
  • Next step
  • Provider:Skillshare
  • Certificate:Not Avalible
  • Language:English
  • Duration:3-4 hours worth of material
  • Language CC:

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