Cert Prep: AutoCAD for Drafting and Design Professional

  • 5 hours worth of material
  • LinkedIn Learning
  • English
Cert Prep: AutoCAD for Drafting and Design Professional

Course Overview

Become an Autodesk Certified Professional. Study for the Autodesk Certified Professional: AutoCAD for Drafting and Design exam while you reinforce your CAD skills.

Course Circullum

Introduction
  • Being an Autodesk AutoCAD Certified Professional
  • What you should know before watching this course
  • Using the exercise files
  • Using the AutoCAD 2020 interface
1. Autodesk Certified Professional (ACP)
  • What is Autodesk Certification?
  • Certiport: The Autodesk exam provider
2. Creating Advanced Drawing Objects
  • Working with polylines, arcs, polygons, and splines
  • Editing polylines, arcs, polygons, and splines
  • Working with regions
  • Creating xlines and rays
  • Working with multilines
  • Creating 2D isometric drawings
3. Select and Organize Objects
  • Using Quick Select
  • Selecting similar objects
  • Isolating and hiding objects in a drawing
  • Controlling draw order of overlapping objects
  • Copying properties from one object to another
  • Removing objects from a selection set
4. Manage Layers
  • Working with layer states
  • Working with layer filters
  • Applying and removing layer overrides per viewport
  • Using Layer Walk to display layers
  • Removing layers from a drawing
  • Controlling the properties of referenced layers (XREFs)
5. Applying Advanced Object Snaps
  • Utilizing object snap tracking with quadrant, apparent intersect, extension, and parallel
  • Utilizing object snap tracking with geometric center and mid between two points (M2P)
  • Working with Polar Tracking (POLAR) settings
6. Control the User Coordinate System (UCS)
  • Understanding the UCS icon
  • Moving and rotating the UCS origin
  • Restoring the UCS to WCS (World) settings and previous UCS settings
  • Using named UCS definitions and preset orientations
7. Advanced Editing Functions
  • Rotating and scaling objects
  • Working with rectangular and polar arrays
  • Working with path arrays
  • Using the Trim, Extend, and Lengthen commands
  • Advanced use of the Offset command
  • Working with grips
  • Lengthening arcs
  • Creating fillets between parallel objects and creating corners between non-parallel objects
8. Advanced Layouts, Printing, and Alternative Outputs
  • Using the Page Setup Manager
  • Defining and applying custom scales (Scale List)
  • Customize the size and shape of viewport boundaries
  • Assign a named view to a viewport
  • Publish one or more drawings to a plotter, printer, DWF, or PDF file
  • Creating a zipped transmittal package (eTransmit)
  • Saving objects in a drawing to a different file format
  • Controlling how objects appear during output using plot styles (CTB/STB)
  • Working with color-dependent (CTB) and named (STB) plot style tables
9. Annotation Techniques
  • Create and modify revision clouds and wipeouts
  • Using Drawing Compare
  • Working with hatch and fill options and recreating hatch boundaries
  • Creating and applying text styles with specific text properties
  • Adding columns and table data to your drawings, including field data
  • Working with multileaders; creating, modifying, add, remove, align, collect
  • Adding symbols from the character map to drawings
  • Working with spelling and dictionaries
  • Creating multiple dimensions with a single command; continue, baseline
  • Associating and re-associating dimensions to object geometry
  • Adding dimension spacing and dimension breaks in a drawing
  • Applying annotative properties to objects; text, dimensions, multileaders, hatching
  • Working with annotative settings; annotation scale and applying annotative scaling
10. Reusable Content and Drawing Management
  • Inserting and modifying blocks; ByBlock, insertion units, blocks with attributes, Enhanced Attribute Editor
  • Creating and modifying block definitions; redefining a block, Block Editor, defining attributes
  • Modifying attribute definitions with the Block Attribute Manager (BATTMAN)
  • Working with External references (XREFs); attaching XREFs and underlays, clipping, visibility
  • Layer naming conventions when binding XREFs
  • Adjusting the settings of an underlay file or image
  • Snapping to objects in XREF and underlay files
  • Creating a hyperlink to another file or webpage
  • Using the Blocks palette, DesignCenter, and tool palettes
  • Create and manage object sets with groups
  • Transfer information between drawing files
Conclusion
  • Next steps
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This Course Include:
Introduction
  • Being an Autodesk AutoCAD Certified Professional
  • What you should know before watching this course
  • Using the exercise files
  • Using the AutoCAD 2020 interface
1. Autodesk Certified Professional (ACP)
  • What is Autodesk Certification?
  • Certiport: The Autodesk exam provider
2. Creating Advanced Drawing Objects
  • Working with polylines, arcs, polygons, and splines
  • Editing polylines, arcs, polygons, and splines
  • Working with regions
  • Creating xlines and rays
  • Working with multilines
  • Creating 2D isometric drawings
3. Select and Organize Objects
  • Using Quick Select
  • Selecting similar objects
  • Isolating and hiding objects in a drawing
  • Controlling draw order of overlapping objects
  • Copying properties from one object to another
  • Removing objects from a selection set
4. Manage Layers
  • Working with layer states
  • Working with layer filters
  • Applying and removing layer overrides per viewport
  • Using Layer Walk to display layers
  • Removing layers from a drawing
  • Controlling the properties of referenced layers (XREFs)
5. Applying Advanced Object Snaps
  • Utilizing object snap tracking with quadrant, apparent intersect, extension, and parallel
  • Utilizing object snap tracking with geometric center and mid between two points (M2P)
  • Working with Polar Tracking (POLAR) settings
6. Control the User Coordinate System (UCS)
  • Understanding the UCS icon
  • Moving and rotating the UCS origin
  • Restoring the UCS to WCS (World) settings and previous UCS settings
  • Using named UCS definitions and preset orientations
7. Advanced Editing Functions
  • Rotating and scaling objects
  • Working with rectangular and polar arrays
  • Working with path arrays
  • Using the Trim, Extend, and Lengthen commands
  • Advanced use of the Offset command
  • Working with grips
  • Lengthening arcs
  • Creating fillets between parallel objects and creating corners between non-parallel objects
8. Advanced Layouts, Printing, and Alternative Outputs
  • Using the Page Setup Manager
  • Defining and applying custom scales (Scale List)
  • Customize the size and shape of viewport boundaries
  • Assign a named view to a viewport
  • Publish one or more drawings to a plotter, printer, DWF, or PDF file
  • Creating a zipped transmittal package (eTransmit)
  • Saving objects in a drawing to a different file format
  • Controlling how objects appear during output using plot styles (CTB/STB)
  • Working with color-dependent (CTB) and named (STB) plot style tables
9. Annotation Techniques
  • Create and modify revision clouds and wipeouts
  • Using Drawing Compare
  • Working with hatch and fill options and recreating hatch boundaries
  • Creating and applying text styles with specific text properties
  • Adding columns and table data to your drawings, including field data
  • Working with multileaders; creating, modifying, add, remove, align, collect
  • Adding symbols from the character map to drawings
  • Working with spelling and dictionaries
  • Creating multiple dimensions with a single command; continue, baseline
  • Associating and re-associating dimensions to object geometry
  • Adding dimension spacing and dimension breaks in a drawing
  • Applying annotative properties to objects; text, dimensions, multileaders, hatching
  • Working with annotative settings; annotation scale and applying annotative scaling
10. Reusable Content and Drawing Management
  • Inserting and modifying blocks; ByBlock, insertion units, blocks with attributes, Enhanced Attribute Editor
  • Creating and modifying block definitions; redefining a block, Block Editor, defining attributes
  • Modifying attribute definitions with the Block Attribute Manager (BATTMAN)
  • Working with External references (XREFs); attaching XREFs and underlays, clipping, visibility
  • Layer naming conventions when binding XREFs
  • Adjusting the settings of an underlay file or image
  • Snapping to objects in XREF and underlay files
  • Creating a hyperlink to another file or webpage
  • Using the Blocks palette, DesignCenter, and tool palettes
  • Create and manage object sets with groups
  • Transfer information between drawing files
Conclusion
  • Next steps
  • Provider:LinkedIn Learning
  • Certificate:Certificate Available
  • Language:English
  • Duration:5 hours worth of material
  • Language CC:

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