Cert Prep: Unity Audio and Effects

Created By
Alan Thorn via LinkedIn Learning
  • 0
  • 1-2 hours worth of material
  • LinkedIn Learning
  • English
Cert Prep: Unity Audio and Effects

Course Overview

Become a Unity certified developer. Learn how to create amazing soundscapes and particle-driven effects for Unity projects, while preparing for the Unity Certified Associate exam.

Become Unity certified and show employers you have the skills they are looking for. Improve your chances of landing your dream job—making games, architectural visualizations, or films. This course helps you study for questions from the audio and particle systems sections of the Unity Certified Associate exam. Instructor Alan Thorn explains how to import audio and trigger playback of 2D and 3D sounds. He also explains how to control volume and add audio effects like pitch adjustments with mixers. In chapter five, Alan reviews particle systems, the tools for generating effects like rain, fog, explosions, fire, and more. He teaches you how to use the built-in particle effects package and generate systems from scratch, as well as configure particle collisions. Each topic maps to a related question on the UCA exam, and will help you enhance the believability and quality of your Unity projects.Find out more about Unity Certified Associate exam at https://certification.unity.com/products/certified-associate.

Course Circullum

1. Introduction
  • Create audio with personality and create effects with flare
2. Audio Assets and Basics
  • Audio files: Music and special effects (SFX)
  • Importing audio files
  • Audio listeners and sources
  • 2D vs. 3D sound
  • Global audio settings
3. Soundscapes
  • Audio control
  • Creating mixers
  • Understanding mixers and outputs
  • Using groups
  • Snapshots and parameters
4. Working with Audio
  • Coding with AudioSources
  • Animation, events, and audio
  • Characters and footsteps
  • Detecting audio completion
5. Particle Systems and Effects
  • Understanding particle systems
  • Particle system packages
  • Building a particle system
  • Controlling particle color and appearance
  • Configuring particle collisions
  • Completing particle collisions
Conclusion
  • Next steps
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This Course Include:
1. Introduction
  • Create audio with personality and create effects with flare
2. Audio Assets and Basics
  • Audio files: Music and special effects (SFX)
  • Importing audio files
  • Audio listeners and sources
  • 2D vs. 3D sound
  • Global audio settings
3. Soundscapes
  • Audio control
  • Creating mixers
  • Understanding mixers and outputs
  • Using groups
  • Snapshots and parameters
4. Working with Audio
  • Coding with AudioSources
  • Animation, events, and audio
  • Characters and footsteps
  • Detecting audio completion
5. Particle Systems and Effects
  • Understanding particle systems
  • Particle system packages
  • Building a particle system
  • Controlling particle color and appearance
  • Configuring particle collisions
  • Completing particle collisions
Conclusion
  • Next steps
  • Provider:LinkedIn Learning
  • Certificate:Certificate Available
  • Language:English
  • Duration:1-2 hours worth of material
  • Language CC:

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