- 0
- 1-2 hours worth of material
- LinkedIn Learning
- English
Course Overview
Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).
Course Circullum
Introduction
- Welcome
- Using the exercise files
- Understanding the Emitter object
- Working with particle forces
- Particle exercise: Creating an impact splash
- Explaining the Thinking Particles (TP) workflow
- Breaking down the TP standard emitter
- Using TP with the MoGraph Tracer
- Understanding the dynamics engine
- Explaining the difference between Rigid and Soft Bodies
- Working with MoGraph and dynamics
- Combining TP and dynamics
- Creating dangling objects with spline dynamics
- Final thoughts
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This Course Include:
Introduction
- Welcome
- Using the exercise files
- Understanding the Emitter object
- Working with particle forces
- Particle exercise: Creating an impact splash
- Explaining the Thinking Particles (TP) workflow
- Breaking down the TP standard emitter
- Using TP with the MoGraph Tracer
- Understanding the dynamics engine
- Explaining the difference between Rigid and Soft Bodies
- Working with MoGraph and dynamics
- Combining TP and dynamics
- Creating dangling objects with spline dynamics
- Final thoughts
- Provider:LinkedIn Learning
- Certificate:Certificate Available
- Language:English
- Duration:1-2 hours worth of material
- Language CC: