Illustrator One-on-One: Mastery

  • 14 hours worth of material
  • LinkedIn Learning
  • English
Illustrator One-on-One: Mastery

Course Overview

Join industry pro Deke McClelland as he shows you how to master Adobe Illustrator CC 2021, the world’s most powerful vector-based drawing software.

Course Circullum

Introduction
  • Welcome to this One-on-One course
  • Previously on Illustrator One-on-One
31. Shortcuts and Customization
  • Becoming a lean, mean illustration machine
  • Installing custom dekeKeys shortcuts
  • Loading and using dekeKeys
  • Welcome to the dekeKeys PDF docs
  • Three out of the hundred custom shortcuts
  • Still more time-saving shortcuts
  • Creating your own custom shortcuts
  • Tool, transparency, and panel shortcuts
  • Creating your own custom Toolbox
32. Blend Modes and Opacity Masks
  • The many ways to blend colors
  • Adjusting the opacity with shortcuts
  • Blending modes: Multiply and Screen
  • The other modes: Overlay thru Luminosity
  • My dekeKeys blend mode shortcuts
  • The effect of color space on blending modes
  • A few advanced blending mode tricks
  • Applying blending modes in the Appearance panel
  • Creating auto-inverting type
  • Carving dynamic holes with Knockout Group
  • Knockout Group option and dynamic attributes
  • Using the Isolate Blending option
  • Introducing the opacity mask
  • Putting an opacity mask into use
  • Applying blending modes to entire layers
  • Adding Photoshop pixels to an opacity mask
  • Finishing up the tattooed face
  • Exporting transparency to Photoshop
33. The Brushes Panel
  • Painting with path outlines
  • Introducing the Brushes panel
  • Applying and editing a calligraphic brush
  • Scaling and colorizing art brushes
  • Applying and customizing scatter brushes
  • Formatting and editing brushed type
  • Designing your own custom art brushes
  • Creating and testing your art brushes
  • Refining a brush to fit ends and corners
  • Expanding, filling, and stroking a brush
  • Type On A Path tool vs. text as an art brush
  • Distorting art type with the Width tool
  • Infusing your artwork with a pattern
  • Painting with bristle brushes
34. Seamlessly Repeating Patterns
  • Patterns let you be free
  • Creating a pattern
  • Introducing the Pattern Editing mode
  • Saving a copy and undoing a big mistake
  • The better way to duplicate a pattern
  • Moving a pattern inside its container
  • The three tile types: Grid, brick, and hex
  • Using the Pattern Tile tool
  • Designing a real-world tessellation
  • Measuring the exact size of a hex tile
  • Creating complementary pattern elements
  • Adding representational pattern elements
  • Drawing a triangular cartoon eye
  • Further developing pattern elements
  • Creating a pattern with a keyboard shortcut
  • Constructing a seamless denim pattern
  • Making your denim pattern look like denim
  • Creating a pattern brush with auto corners
  • Creating custom start and end tiles
35. Gradient Mesh
  • Photorealistic painting at its best
  • Introduction to gradient meshes
  • Using the dedicated Mesh tool
  • Creating a basic gradient mesh
  • Isolating a mesh object
  • Deleting unwanted, invisible mesh points
  • Releasing a gradient mesh
  • Converting mesh points from cusp to smooth
  • Sharpening or smoothing color transitions
  • Assigning a mesh to a bendy shape
  • Converting a linear gradient to a mesh
  • Converting a radial gradient to a mesh
  • Painting soft objects with a gradient mesh
  • Combining a mesh with a compound path
  • Expressing surface contours with a mesh
  • Painting contoured highlights
  • Blending multiple mesh objects
  • Using gradient meshes to cast shadows
36. The Puppet Warp Tool
  • Why redraw when you can reposition?
  • Introduction to the Puppet Warp tool
  • Setting your own custom pins
  • Hiding pins, path edges, and the mesh
  • Warning: All changes are final
  • Disabling content-aware pins
  • Constraining and twisting pins
  • Using the Expand Mesh value
  • Using Puppet Warp for small, complex objects
37. Charts and Pictographs
  • The pleasures and pitfalls of graphs
  • Graphing numerical data
  • Importing a tab-limited spreadsheet
  • Modifying data to create a category axis
  • Reformatting text and numerical values
  • Adjusting the graph type settings
  • Creating and applying a graph design
  • Setting the column type to repeating
  • Recreating a graph at the proper size
  • Customizing your legend
38. Logos and Specialty Text
  • Illustrator’s logo-making features
  • Making a logo from one character of type
  • Creating a logo of interwoven rings
  • Weaving your rings into a larger ring
  • Whittling your paths with the Scissors tool
  • Gradient type and dynamic strokes
  • Using the Touch Type tool
  • Two ways to warp type
  • Creating letter-shaped gradients
  • Painting reflections onto letterforms
  • Multicolor fonts: Trajan Color Concept
  • Using stylistic sets
39. Applying 3D Effects
  • The five advantages to 3D in Illustrator
  • Introduction to the three kinds of 3D in Illustrator
  • Working in 3D space: Pitch, yaw, and roll
  • Lighting and shading a 3D object
  • Beveling the edges of a 3D extrusion
  • Creating live, editable 3D type
  • Adding cast shadows to 3D type
  • Understanding the 3D Revolve effect
  • Using 3D Revolve to create a soda can
  • Mapping a logo or other art onto a 3D object
  • Enhancing 3D artwork with faux 3D effects
  • Combining a stroke with 3D Revolve
Conclusion
  • Until next time
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This Course Include:
Introduction
  • Welcome to this One-on-One course
  • Previously on Illustrator One-on-One
31. Shortcuts and Customization
  • Becoming a lean, mean illustration machine
  • Installing custom dekeKeys shortcuts
  • Loading and using dekeKeys
  • Welcome to the dekeKeys PDF docs
  • Three out of the hundred custom shortcuts
  • Still more time-saving shortcuts
  • Creating your own custom shortcuts
  • Tool, transparency, and panel shortcuts
  • Creating your own custom Toolbox
32. Blend Modes and Opacity Masks
  • The many ways to blend colors
  • Adjusting the opacity with shortcuts
  • Blending modes: Multiply and Screen
  • The other modes: Overlay thru Luminosity
  • My dekeKeys blend mode shortcuts
  • The effect of color space on blending modes
  • A few advanced blending mode tricks
  • Applying blending modes in the Appearance panel
  • Creating auto-inverting type
  • Carving dynamic holes with Knockout Group
  • Knockout Group option and dynamic attributes
  • Using the Isolate Blending option
  • Introducing the opacity mask
  • Putting an opacity mask into use
  • Applying blending modes to entire layers
  • Adding Photoshop pixels to an opacity mask
  • Finishing up the tattooed face
  • Exporting transparency to Photoshop
33. The Brushes Panel
  • Painting with path outlines
  • Introducing the Brushes panel
  • Applying and editing a calligraphic brush
  • Scaling and colorizing art brushes
  • Applying and customizing scatter brushes
  • Formatting and editing brushed type
  • Designing your own custom art brushes
  • Creating and testing your art brushes
  • Refining a brush to fit ends and corners
  • Expanding, filling, and stroking a brush
  • Type On A Path tool vs. text as an art brush
  • Distorting art type with the Width tool
  • Infusing your artwork with a pattern
  • Painting with bristle brushes
34. Seamlessly Repeating Patterns
  • Patterns let you be free
  • Creating a pattern
  • Introducing the Pattern Editing mode
  • Saving a copy and undoing a big mistake
  • The better way to duplicate a pattern
  • Moving a pattern inside its container
  • The three tile types: Grid, brick, and hex
  • Using the Pattern Tile tool
  • Designing a real-world tessellation
  • Measuring the exact size of a hex tile
  • Creating complementary pattern elements
  • Adding representational pattern elements
  • Drawing a triangular cartoon eye
  • Further developing pattern elements
  • Creating a pattern with a keyboard shortcut
  • Constructing a seamless denim pattern
  • Making your denim pattern look like denim
  • Creating a pattern brush with auto corners
  • Creating custom start and end tiles
35. Gradient Mesh
  • Photorealistic painting at its best
  • Introduction to gradient meshes
  • Using the dedicated Mesh tool
  • Creating a basic gradient mesh
  • Isolating a mesh object
  • Deleting unwanted, invisible mesh points
  • Releasing a gradient mesh
  • Converting mesh points from cusp to smooth
  • Sharpening or smoothing color transitions
  • Assigning a mesh to a bendy shape
  • Converting a linear gradient to a mesh
  • Converting a radial gradient to a mesh
  • Painting soft objects with a gradient mesh
  • Combining a mesh with a compound path
  • Expressing surface contours with a mesh
  • Painting contoured highlights
  • Blending multiple mesh objects
  • Using gradient meshes to cast shadows
36. The Puppet Warp Tool
  • Why redraw when you can reposition?
  • Introduction to the Puppet Warp tool
  • Setting your own custom pins
  • Hiding pins, path edges, and the mesh
  • Warning: All changes are final
  • Disabling content-aware pins
  • Constraining and twisting pins
  • Using the Expand Mesh value
  • Using Puppet Warp for small, complex objects
37. Charts and Pictographs
  • The pleasures and pitfalls of graphs
  • Graphing numerical data
  • Importing a tab-limited spreadsheet
  • Modifying data to create a category axis
  • Reformatting text and numerical values
  • Adjusting the graph type settings
  • Creating and applying a graph design
  • Setting the column type to repeating
  • Recreating a graph at the proper size
  • Customizing your legend
38. Logos and Specialty Text
  • Illustrator’s logo-making features
  • Making a logo from one character of type
  • Creating a logo of interwoven rings
  • Weaving your rings into a larger ring
  • Whittling your paths with the Scissors tool
  • Gradient type and dynamic strokes
  • Using the Touch Type tool
  • Two ways to warp type
  • Creating letter-shaped gradients
  • Painting reflections onto letterforms
  • Multicolor fonts: Trajan Color Concept
  • Using stylistic sets
39. Applying 3D Effects
  • The five advantages to 3D in Illustrator
  • Introduction to the three kinds of 3D in Illustrator
  • Working in 3D space: Pitch, yaw, and roll
  • Lighting and shading a 3D object
  • Beveling the edges of a 3D extrusion
  • Creating live, editable 3D type
  • Adding cast shadows to 3D type
  • Understanding the 3D Revolve effect
  • Using 3D Revolve to create a soda can
  • Mapping a logo or other art onto a 3D object
  • Enhancing 3D artwork with faux 3D effects
  • Combining a stroke with 3D Revolve
Conclusion
  • Until next time
  • Provider:LinkedIn Learning
  • Certificate:Certificate Available
  • Language:English
  • Duration:14 hours worth of material
  • Language CC:

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