- 0
- 1-2 hours worth of material
- LinkedIn Learning
- English
Course Overview
In this course, learn how use Houdini to apply and refine textures on both simple and complex 3D objects.
Course Circullum
Introduction
- Welcome
- What you should know
- Exercise files
- What are UVW coordinates?
- UVW maps and scale
- Setting up a UV view
- Displaying viewport maps correctly
- Working with the UV Unwrap node
- Testing UVs with the UV Quick Shade node
- How to reset UVs (attribute delete)
- Choosing a texture type
- Mapping NURBS and Bézier surfaces
- Scale offset and angle
- UV Project node
- Making UV seams
- Using groups to store UV seam selections
- Adding to already created UV groups
- Using seams with pelt mapping
- Using seams with the UV Flatten node
- The UV Layout node
- UV selection and manipulation
- Sewing shared points
- Soft selection
- Downloading the tool kit
- Using auto-generated UVs
- UV Stacker
- Next steps
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This Course Include:
Introduction
- Welcome
- What you should know
- Exercise files
- What are UVW coordinates?
- UVW maps and scale
- Setting up a UV view
- Displaying viewport maps correctly
- Working with the UV Unwrap node
- Testing UVs with the UV Quick Shade node
- How to reset UVs (attribute delete)
- Choosing a texture type
- Mapping NURBS and Bézier surfaces
- Scale offset and angle
- UV Project node
- Making UV seams
- Using groups to store UV seam selections
- Adding to already created UV groups
- Using seams with pelt mapping
- Using seams with the UV Flatten node
- The UV Layout node
- UV selection and manipulation
- Sewing shared points
- Soft selection
- Downloading the tool kit
- Using auto-generated UVs
- UV Stacker
- Next steps
- Provider:LinkedIn Learning
- Certificate:Certificate Available
- Language:English
- Duration:1-2 hours worth of material
- Language CC: