SketchUp: Rendering for Compositing in V-Ray Next

  • 0
  • 1-2 hours worth of material
  • LinkedIn Learning
  • English
SketchUp: Rendering for Compositing in V-Ray Next

Course Overview

Learn critical techniques for creating renders of your 3D visualizations in compositing applications such as Photoshop while using V-Ray Next with SketchUp.

Course Circullum

Introduction
  • Software versions used in the course, part 1
  • Software versions used in the course, part 2
  • Setting your SketchUp preferences
  • A word about HDRIs
1. Rendering for Compositing
  • Why use a compositing workflow?
  • Mattes, masks, and alpha channels
  • Render elements explained
  • Making a pipeline decision
  • The render elements UI and workflow
  • Output options
  • The importance of bit depth in compositing
2. Working with the Beauty Pass Elements
  • Chapter goals
  • Lighting
  • Global Illumination
  • Reflection and Specular
  • Refraction and SSS
  • Final render settings
  • Recreating the beauty pass
  • Adding in some tweaks
3. A Deeper Dive into Render Elements
  • Chapter goals
  • Material, object, and render IDs
  • MultiMatte objects and materials
  • Cryptomatte
  • Extra Texture
  • Using render element mattes in Photoshop
  • ZDepth
  • Sample Rate
  • Denoiser
Conclusion
  • Next steps
out of 5.0
5 Star 85%
4 Star 75%
3 Star 53%
1 Star 20%

Item Reviews - 3

Submit Reviews

Free Trial Available

This Course Include:
Introduction
  • Software versions used in the course, part 1
  • Software versions used in the course, part 2
  • Setting your SketchUp preferences
  • A word about HDRIs
1. Rendering for Compositing
  • Why use a compositing workflow?
  • Mattes, masks, and alpha channels
  • Render elements explained
  • Making a pipeline decision
  • The render elements UI and workflow
  • Output options
  • The importance of bit depth in compositing
2. Working with the Beauty Pass Elements
  • Chapter goals
  • Lighting
  • Global Illumination
  • Reflection and Specular
  • Refraction and SSS
  • Final render settings
  • Recreating the beauty pass
  • Adding in some tweaks
3. A Deeper Dive into Render Elements
  • Chapter goals
  • Material, object, and render IDs
  • MultiMatte objects and materials
  • Cryptomatte
  • Extra Texture
  • Using render element mattes in Photoshop
  • ZDepth
  • Sample Rate
  • Denoiser
Conclusion
  • Next steps
  • Provider:LinkedIn Learning
  • Certificate:Certificate Available
  • Language:English
  • Duration:1-2 hours worth of material
  • Language CC:

Do You Have Questions ?

We'll help you to grow your career and growth.
Contact Us Today